function audioSignal = drums(part ,duration , generalData, Fs)
    part = round(log2(part/6.8750)*12-3);
    
    if part==35 %Acoustic Bass Drum
        audioSignal=wavread('acoustic bass drum_1');
    elseif part==36 %Bass Drum 1
        audioSignal=wavread('bass drum 1_1');    
    elseif part==37 %Side Stick
            
    elseif part==38 %Acoustic Snare
        audioSignal=wavread('acoustic snare_1');       
    elseif part==39 %Hand Clap
        audioSignal=wavread('hand clap_1');   
    elseif part==40 %Electric Snare 
        audioSignal=wavread('acoustic snare_1');  
    elseif part==41 %Low Floor Tom
        audioSignal=wavread('low floor tom_1');  
    elseif part==42 %Closed Hi-Hat
        audioSignal=wavread('closed hi hat_1')/2;  
    elseif part==43 %High Floor Tom
        audioSignal=wavread('low floor tom_1');
    elseif part==44 %Pedal Hi-Hat
        audioSignal=wavread('pedal hi hat feo_1')/2;
    elseif part==45 %Low Tom
        audioSignal=wavread('low tom_1');  
    elseif part==46 %Open Hi-Hat
        audioSignal=wavread('open hi hat_1')/2;
    elseif part==47 %Low-Mid Tom
        audioSignal=wavread('mid tom_1');  
    elseif part==48 %Hi Mid Tom
        audioSignal=wavread('mid tom_1');      
    elseif part==49 %Crash Cymbal 1
        audioSignal=wavread('cymbal crash_1');
    elseif part==50 %High Tom
         audioSignal=wavread('high tom_1');     
    elseif part==51 %Ride Cymbal 1
         audioSignal=wavread('cymbal ride_1');
%     elseif part==52 %Chinese Cymbal
%            
%     elseif part==53 %Ride Bell
%             
%     elseif part==54 %Tambourine
% 
%     elseif part==55 %Splash Cymbal
%          
%     elseif part==56 %Cowbell
%             
%     elseif part==57 %Crash Cymbal 2
%             
%     elseif part==58 %Vibraslap
% 
%     elseif part==59 %Ride Cymbal 2
%           
%     elseif part==60 %High Bongo
%             
%     elseif part==61 %Low Bongo
%             
%     elseif part==62 %Mute High Conga
% 
%     elseif part==63 %Open High Conga
%             
%     elseif part==64 %Low Conga
%             
%     elseif part==65 %High Timbale
%             
%     elseif part==66 %Low Timbale
% 
%     elseif part==67 %High Agogo
%             
%     elseif part==68 %Low Agogo
% 
%     elseif part==69 %Cabasa
%             
%     elseif part==70 %Maracas
%             
%     elseif part==71 %Short Whistle
%             
%     elseif part==72 %Long Whistle
% 
%     elseif part==73 %Short Guiro
%             
%     elseif part==74 %Long Guiro
%             
%     elseif part==75 %Claves
% 
%     elseif part==76 %High Wood Block
%          
%     elseif part==77 %Low Wood Block
%             
%     elseif part==78 %Mute Cuica
%             
%     elseif part==79 %Open Cuica
% 
%     elseif part==80 %Mute Triangle
%           
%     elseif part==81 %Open Triangle
%             
%     end
    else if part>51 || part ==37
        
        audioSignal=zeros(duration*Fs,1);
        end
    end
    audioSignal=audioSignal(:,1);

    
%     if max(abs(audioSignal))>0
%         audioSignal=audioSignal/abs(max(audioSignal));
%     end
    
end